《War Robots: Frontiers》——立刻在PlayStation、Xbox和PC上免费畅玩!

全副武装,机师。《War Robots: Frontiers》现已正式推出,快来免费畅玩!游戏已登陆PlayStation®5PlayStation®4Xbox Series X|S™Xbox One™和Windows PC上的SteamMY.GAMES Launcher,并支持完全的跨平台组队!

在“赛季1:封锁”中探索全新的世界。建造、自定义18款战争机器人,参与在线对战,称霸四张地图并体验三种劲爆的游戏模式。

想看看游戏相较于抢先体验版更新和改进了哪些内容?欢迎阅读本文末尾的1.0版更新补丁说明

赛季1:封锁

终点站爆发了骚乱,这里是进入蛮荒十星星系的唯一通路。在补给被切断的情况下,托尔图加一些聪明的机械师争相重建损坏的战争机器人,而那里的机师们则在准备着迎接新的战斗。在赛季1:封锁中用行动证明你的不屈意志,突破封锁,并在蛮荒十星的精英机师中占据一席之地。

立刻跳入驾驶舱并体验:

  • 4张星际地图
    • 终点站:太空港口兼货物处理设施,同时也是进入蛮荒十星星系的唯一通路。快来为争夺它的控制权而战。
    • 光谱:在这个持续爆发混战的研究站点围绕一根巨大的传送针展开激战。
    • 触媒:这座地热发电厂附近到处是危险的岩浆池,同时也有着大量的狙击点位。
    • 裂隙:一个诺亚矿采矿建筑群,内含一件可以瞬间扭转战局的秘密武器——粉碎机!
  • 3种刺激的游戏模式
    • 团队生死斗(TDM):率先消灭30个对手的队伍获胜!
    • 最后生还者(LRS):在敌方摧毁我方所有战争机器人之前摧毁他们的所有战争机器人。
    • 争夺传送门:与队友守住传送门来累积控制积分。率先达到目标分数或击败所有敌方机器人即可获胜。
  • 18款随时准备参战的战争机器人:Ares、Bulgasari、Bulwark、Fenrir、Fury、Griffin、Harpy、Lancelot、Orochi、Phantom、Purifier、Pursuer、Ravana、Raven、Siren、Typhon、Tyr和Varangian
  • 3种泰坦:Alpha、Grim和Matriarch

升级你的最后关头战斗通行证(将于3月11日推出)来解锁超过35种星系奖励,其中包括独家的装饰性物品战斗装备还有全新战争机器人:Cyclops

太空欢庆

参与星际活动,庆祝《War Robots: Frontiers》正式版发布!

  • 每日签到奖励(34日至44日):每天参与1场战斗即可获得贴纸、高级账号时长、回收件、信用币和情报等丰厚奖励!
  • 注册奖励(34日至422日):立刻畅玩即可获取包括星云外装、1500枚信用币和7500个回收件在内的各种特别礼物。
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  • Twitch掉宝34日至24日):观看你最爱的直播来赚取信用币、回收件和高级账号时长。打赏两份订阅服务还可领取“鬼叛者”外装!

机师,欢迎来到蛮荒十星!

你刚刚抵达了一个距离地球数光年之远的新发现星系。准备好释放战争机器人的力量,在蛮荒十星激烈的在线PvP对战中大显身手吧。

  • 战术机甲大战:与你的队友驾驶巨大的战争机器人,执行战术策略,智取对手夺取胜利。在“最后生还者”模式中为生存而战,在“争夺传送门”模式中控制关键点位,在“团队生死斗”模式中全力消灭敌人。在排位战中证明你自己,勇攀段位高峰。
  • 打造你的胜利之路:通过自定义经验丰富的机师、毁天灭地的武器库和特殊的装备技能,打造出终极的战争机器人。解锁独家装饰性物品,让你的方案在战斗中更显与众不同!
  • 释放泰坦神力:积攒足够的力量后,你就能释放你的终极武器——泰坦。这些巨大的机器会带着独特的技能加入战斗。选择最佳时机,用毁天灭地的神力扭转战局吧。
  • 拓展你的宇宙:赛季、活动和战斗通行证将为游戏源源不断带来新内容,其中包括新模式、新地图和新武器等。每场战斗都是争夺荣耀的新机遇。

快来投身《War Robots》的宇宙,不断提升排名,在蛮荒十星成就属于你的不朽传奇!

在排位赛中测试你的实力

在排位赛中勇攀段位高峰——《War Robots: Frontiers》专为更喜欢竞技的机师打造。与技术水平相当的机师对战,不断提升排名并领取奖励。

立刻免费下载《War Robots: Frontiers》,游戏现已登录:

PlayStation®5PlayStation®4Xbox Series X|S™Xbox One™

SteamMY.GAMES Launcher

敬请关注我们的官方XFacebookInstagramYouTubeTikTok频道,并加入《War Robots: Frontiers》的Reddit社区,随时了解各种最新要闻与更新资讯。

1.0版更新补丁说明

New Features & Content

  • New Map: Terminus
  • New War Robot: Cyclops (Assault Class)
    • Available in the Under the Wire Battle Pass starting March 11.
  • New Weapon: Gemini (Heavy Rocket Launcher)
    • Available in the Under the Wire Battle Pass starting March 11.
  • New Legendary Pilot: Idy “King” Demerost
  • New Customization Options: Paints, Wear & Tear, Stickers, Decals, and Wraps

Game System Changes

  • During War Robot customization, Wraps can now be applied by pressing Spacebar.
  • The talents menu for Pilots has been renamed from “Rank Up” to “Talents”.
    • The “Rank up” button has been removed.
  • Updated sound effects in the Workshop UI.
  • Improved VFX for Module preview in the Warehouse and Shop.
  • Improved lighting in the Hangar.
  • Changed AI-opponent names.
  • Improved VFX when War Robots are interacting with water surfaces.
  • Changed the Reward screen visuals:
    • Rewards are now separated by their sources.
  • Improved Crew invite notifications and interaction:
    • Players will now see an “Accept” button that automatically adds them to the Crew.
  • Changed the sequence of the post-battle screens:
    • The sequence begins with “Details”. The “Drop Team” statistics will now only open when the button is clicked.
  • Changed the behavior of the Module Details window:
    • When opening and closing the details of the selected Module, the player will now return to the Workshop/Warehouse with the Module highlighted that was previously selected.
  • Changed visuals for Common Pilots.

Balancing Changes (War Robots & Titans)

Fenrir (War Robot)

  • Unchained (Core Gear)
    • Increased the cooldown of Unchained. At the highest level the cooldown has been increased from 30s to 40s.
    • Reduced the HP recovery rate for damage. At the highest level the HP recovery rate has been reduced from 100% to 85%.

Matriarch (Titan)

  • Scrubber (Weapon)
    • Increased the bullet spread from 0.6 to 1.
  • Singulators (Weapon)
    • Removed the delay before the first drone starts shooting down enemy projectiles.

Raven (War Robot)

  • Steel Feathers (Core Gear)
    • Decreased the projectile spread to 0.

Balancing Changes (Weapons)

Ghost Turret

  • Decreased the attack range to 110m.

Incinerator

  • Decreased damage to armor from 666 to 350.
  • Decreased damage to shields from 368 to 200.
  • Increased Armor-DoT (per second) from 1,000 to 18,000.
  • Increased Shield-DoT (per second) from 1,000 to 3,000.

Railgun

  • Increased damage to armor from 4,614 to 4,900.
  • Increased damage to shields from 5,609 to 5,750.

Scourge

  • Reduced clip size from 100 to 90.

Shocktrain

  • Increased the max. Charge time from 1s to 1.4s.
  • Increased the time to reload from 2.4s to 3.6s.

Trebuchet

  • Decreased damage to armor from 10,363 to 9,950.
  • Decreased damage to shields from 9,380 to 9,000.

Trident

  • The behavior of the AoE damage of Trident has been adjusted:
    • AoE damage has been redistributed. Some of the AoE damage is now applied to shields.
    • The ratio between direct armor damage and AoE damage has been adjusted. Direct damage is higher, AoE damage is lower.
  • Increased the projectile velocity by 23%.
  • Increased damage to armor from 6,590 to 6,890.
  • Decreased damage to shields from 4,810 to 4,510.
  • Increased the rate of fire from 0.556 to 0.625.
  • Increased the time to reload from 2.3s to 2.5s.

Bug Fixes

Audio

  • Fixed a bug where the battle music may play twice after reconnecting to a match.

Maps

  • Catalyst: Fixed a bug where players could collide with invisible walls.

Pilot Talents

  • Fire Support (Talent): This Talent now only activates when there are at least 2 allies within 100 meters of the player.
  • Offensive Tactics (Talent): Fixed a bug where the Pilot talent “Offensive Tactics” did not increase Gear damage.
  • Gearhead (Talent): Fixed a bug where two cooldown periods are displayed after using an ability and the Talent “Gearhead” is active.

Titans

  • Alpha: Fixed a bug where the VFX for Firestorm (Titan Gear) was not visible in certain cases.
  • Grim: Fixed a bug where the damage dealt by Ripper (Titan Gear) was not counted to the post battle statistics.
  • Grim: Fixed a bug where Snare (Titan Gear) could attach to the War Robots Griffin and Purifier if Scrambler or Zealot (Core Gears) were active, allowing the Snare to move.
  • Grim: Fixed a bug where the VFX for Katzbalger (Titan Weapon) would briefly disappear when ammo is consumed.

Tutorial & Firing Range

  • Fixed a bug where the tutorial music was played after closing the tutorial.
  • Fixed a bug where players were not able to enter the Firing Range after customizing a Titan.

War Robots & Gear

  • Fixed a bug where the War Robot that was just created was not selected after exiting the “Create War Robot” screen.
  • Fixed a bug where the name randomizer button for War Robots would clear the field instead of generating a name.
  • Fixed a bug where Gear icons could clip into the War Robot in the Workshop.
  • Fixed a bug where War Robot icons in the progression screen displayed a white box instead of the War Robot part.
  • Ares: Fixed a bug where Wrath (Core Gear) did not visually match the shield that was deployed.
  • Purifier: Fixed a bug where the damage bonus of the Core Gear Zealot did not always apply to the weapons Trebuchet, Shredder, and Scourge.
  • Varangian: Fixed a bug where Energy Dome (Core Gear) could restrict enemy movement.
  • Varangian: Fixed a bug where Energy Dome (Core Gear) was not visible to the player who deployed it.

Weapons

  • Fixed a bug where weapon slots were named Heavy Weapon if they could fit both Light or Heavy weapons. The slots are now correctly named “Any Weapon”.

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