
Necromancer
Minion ability
- Max damage increase: 80%, max. 140% (3% per level) → 80%, max. 100% (1% per level)
- Lich damage: 1000 → 1500
- Instakill chance: 1% (max. 2.5%) → 1.5% (max. 3%)
- The Lich now slows monsters within its attack radius by 10%
- Instakilling a monster will now stun adjacent monsters for 1 sec.
Touch of Death ability
- Soul limit: 30 (max. 75) → 20 (max. 50)
Necrotic Incantation ability
- Crit damage increase: 10% → 30%
Twilight Ranger
- Base damage per soul charge: 1% → 1.25%
Cursed Magic talent
- New mechanics: 50% additional damage
Unity Magic talent
- Increases damage by: 200% → 400%
Critical Enchantment talent
- Increases crit damage by: 35% → 70%
Crown of Darkness talent
- Damage per shot: 30% → 50%
- Crit chance: 4% → 5%
Franky & Stein
- Acceleration in battle now matches the stated value – 100%
- Stein's movement across the board has become much faster
Gunslinger
- Shootout mode now automatically activates and lasts throughout the entire phantom and boss stages
- Increasing the merge rank no longer increases the number of ricochets. This is now tied to Mana Power-up instead (2-4-6-8 → 3-5-7-9)
Inquisitor
- Base attack damage increased:
Level 7: 340 → 405
Level 15: 1190 → 1285
Shield of Faith talent
- Cooldown increased: 3.5 sec. → 6 sec.
Hammer of Faith talent
- Stun against monsters, bosses, and mini bosses: 1 sec.
Bard
- Music mode: mana consumption reduced by 33%
Accordionist talent
- Damage increase per regular Bard with a lute: 2% → 3%
- Limit is up: 42% → 84%
Cacophony talent
- The clump of notes now deals 100% → 150% area damage
Bruiser
On My Treat! talent
- Puddle duration: 10 sec. → 15 sec.
- Armor reduction from the puddle: 30% → 35% (max 70%)
- Chance to throw a mug when collecting a leaf: 10% → 20%
No Worries! talent
- Cleanses random Bruisers: 2 → 3
- New mechanics: 20% chance to get an additional leaf upon receiving one
Banshee
- Damage bonus per orb: 25% → 30%
Spirit of Vengeance talent
- Damage of all Banshees increased by: 10% → 15%
Infirmity talent
- Armor destruction: 15% → 20%
Genie
- Vortex duration: 20 sec. → 30 sec.
Spiritual Cleansing talent
- Number of cleansed units: 3 → 4
Cultist
Harbinger of Evil talent
- Damage bonus per soul: 2% → 2.5%
- Bonus to damage and attack speed: 15% → 30%
Unity of the Cult talent
- Harbinger's damage increase per Cultist: 5% → 7%
Harbinger of the Abyss talent
- Attack speed increase: 30% → 35%
Monk
- Base damage: 310 → 371
Robot
Successful Tuning talent
- Chance for an extra upgrade: 40% → 60%
Speed Module talent
- Bonus to attack speed and damage: 30% → 35%
Fire Support talent
- Crit damage bonus per rank: 2.5% (max. 70%) → 3% (max. 90%)
BRG 1000 talent
- Damage to regular monsters: 400% → 650%
- Damage to bosses and mini bosses: 800% → 950%
Meteor
Fiery Bolide talent
- Maximum charges: 700 → 900
- New mechanics: Added a meteor damage bonus for charges exceeding the maximum limit:
- Meteor damage: +1%
- Meteorite damage: +0.5%
Apocalypse talent
- Chance to summon an additional Comet or Bolide: 20% → 25%
See you on the battlefield!
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